lightning chartControl 3D波形图作为G代码路径显示示例

By admin at 2024-07-10 • 1人收藏 • 284人看过

screenshots.gif

没用过这个3d波形图组件, 第一次用调了好久的参数, 才达到我自己的要求.

这个是用的c#的lightningChart图表做的, 运行速度确实没得说. 拖动很流畅

using Arction.WinForms.Charting;
using Arction.WinForms.Charting.Annotations;
using Arction.WinForms.Charting.Series3D;
using Arction.WinForms.Charting.Views.View3D;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Windows.Media.Media3D;

namespace WindowsFormsApp1
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        PointLineSeries3D series;
        View3D scene3D;
        Annotation3D targetValueLabel;
        private void Form1_Load(object sender, EventArgs e)
        {
            _chart.ActiveView = ActiveView.View3D;
            _chart.Name = "3D line plot";
            _chart.Title.Visible = false;

            _chart.ColorTheme = ColorTheme.Dark;
            _chart.Background.Color = Color.Black;
            
            series = new PointLineSeries3D(_chart.View3D, Axis3DBinding.Primary, Axis3DBinding.Primary, Axis3DBinding.Primary);
            series.PointStyle.Shape3D = PointShape3D.Sphere;
            series.PointStyle.Size3D.SetValues(0.3, 0.3, 0.3);
            series.Material.DiffuseColor = Color.OrangeRed;
            //series.Material.SpecularColor = Color.Red;
            //series.Material.SpecularPower = 0;
            series.LineVisible = true;
            series.LineStyle.AntiAliasing = LineAntialias.Normal;
            series.LineStyle.Color = Color.FromArgb(100, Color.LightGreen);
            series.LineStyle.Width = 0.1f;
            series.LineStyle.LineOptimization = LineOptimization.Normal;
            series.PointsVisible = true;
            _chart.View3D.PointLineSeries3D.Add(series);

            series.ShowInLegendBox = false;
            scene3D = _chart.View3D;
            scene3D.FrameBox.Style = FrameBox.FrameBoxStyle.Off;

            // Hide walls.
            foreach (WallBase wall in scene3D.GetWalls())
                wall.Visible = false;
            foreach (var item in scene3D.GetAxes())
                item.Visible = false;

            //Add an annotation to show targeted point data
            targetValueLabel = new Annotation3D(scene3D, Axis3DBinding.Primary, Axis3DBinding.Primary, Axis3DBinding.Primary);
            targetValueLabel.TargetCoordinateSystem = AnnotationTargetCoordinates.AxisValues;
            targetValueLabel.LocationCoordinateSystem = CoordinateSystem.RelativeCoordinatesToTarget;
            targetValueLabel.LocationRelativeOffset.SetValues(0, -70);
            targetValueLabel.ArrowLineStyle.Color = Color.Red;
            targetValueLabel.ArrowLineStyle.Width = 2f;
            targetValueLabel.Visible = false;
            targetValueLabel.AllowUserInteraction = false;
            targetValueLabel.Style = AnnotationStyle.RectangleArrow;
            targetValueLabel.Shadow.Visible = false;
            _chart.View3D.Annotations.Add(targetValueLabel);

        }
        static double springHeight = 100;
        static int windingCount = 10;
        static int resolution = 20;            // How frequently points will be added
        static double diameterFactor = 0.2;

        static double angle = 0;               // Begin angle, will be used for tracking current angle
        static double height = 100;            // Begin height, will be used for tracking current spring height

        static double heightStep = springHeight / (windingCount * resolution);
        static double angleStepRad = 2.0 / (double)resolution * Math.PI;

        static double xmax = 0;
        static double xmin = 0;
        static double ymax = 0;
        static double ymin = 0;
        static double zmax = 0;
        static double zmin = 0;

        private void button2_Click(object sender, EventArgs e)
        {
            SeriesPoint3D[] pt = new SeriesPoint3D[1];

            pt[0].X = diameterFactor * Math.Sin(angle) * (height) + 50 / 2.0;
            pt[0].Y = height - 100 + 0.5;
            pt[0].Z = diameterFactor * Math.Cos(angle) * (height) + 50 / 2.0;

            if (pt[0].X>xmax)
            {
                xmax = pt[0].X;
            }
            if (pt[0].X < xmin)
            {
                xmin= pt[0].X;
            }
            if (pt[0].Y > ymax)
            {
                ymax = pt[0].Y;
            }
            if (pt[0].Y < ymin)
            {
                ymin = pt[0].Y;
            }
            if (pt[0].Z > zmax)
            {
                zmax = pt[0].Z;
            }
            if (pt[0].Z < zmin)
            {
                zmin = pt[0].Z;
            }

            

            scene3D.XAxisPrimary3D.SetRange(xmin, xmax);
            scene3D.YAxisPrimary3D.SetRange(ymin, ymax);
            scene3D.ZAxisPrimary3D.SetRange(zmin, zmax);

            targetValueLabel.Visible = true;
            targetValueLabel.TargetAxisValues.SetValues(pt[0].X, pt[0].Y, pt[0].Z);
            //targetValueLabel.Text = $"X:{pt[0].X}\nY:{pt[0].Y}\nZ:{pt[0].Z}";
            angle += angleStepRad;
            height += heightStep;

            series.AddPoints(pt, true);
        }

        private void button1_Click(object sender, EventArgs e)
        {
            SeriesPoint3D[] pt = new SeriesPoint3D[1];
            pt[0].X = 20;
            pt[0].Y = 20;
            pt[0].Z = 20;


            series.AddPoints(pt, true);

            scene3D.XAxisPrimary3D.SetRange(xmin, xmax);
            scene3D.YAxisPrimary3D.SetRange(ymin, ymax);
            scene3D.ZAxisPrimary3D.SetRange(zmin, zmax);

            targetValueLabel.Visible = true;
            targetValueLabel.TargetAxisValues.SetValues(pt[0].X, pt[0].Y, pt[0].Z);

            targetValueLabel.Text = $"X:{pt[0].X}\nY:{pt[0].Y}\nZ:{pt[0].Z}";
        }
    }
}

WindowsFormsApp1.zip


1 个回复 | 最后更新于 2024-07-15
2024-07-15   #1


image.png

private void simpleButton3_Click(object sender, EventArgs e)
{
     _chart.View3D.Camera.SetEulerAngles(90, 90, 90);
}

private void simpleButton4_Click(object sender, EventArgs e)

     _chart.View3D.Camera.SetEulerAngles(180, 180, 180);
}

private void simpleButton5_Click(object sender, EventArgs e)
{
     _chart.View3D.Camera.SetEulerAngles(180, 90, 180);
}


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